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  Chipset Features ◊
          256-bit
          3D and 2D graphics accelerator
 ◊
          Integrated
          second-generation Transform
 and
          Lighting engines
 ◊
          34
          million triangles per second setup engine
 with
          Z-cull and Z-clear
 ◊
          1.1
          billion texels per second and 540 million
 pixel
          per second fill rate
 ◊
          NVIDIA
          Shading Rasterizer with 24 of 26 DX8
 pixel
          shading functions and full set of
 OpenGL
          1.3 pixel combiner operations
 ◊
          32-bit
          color with 32-bit z/stencil
 ◊
          Cube
          environment mapping
 ◊
          DirectX®
          and S3TC® texture compression
 ◊
          Digital
          Vibrance Control
 ◊
          Enhanced
          TwinView dual-display architecture
 supporting
          any combination of notebook LCD,
 desktop
          VGA monitor, DVI display or TV set
 ◊
          Dual
          CRTC/Simultaneous Dual Display
 (same
          or different surfaces)
 ◊
          Integrated
          dual LVDS Transmitter
 supporting
          LCD panels up to 2048x1536
 ◊
          Integrated
          350 MHz Palette-DAC
 for
          analog VGA monitors up to 2048x1536
 ◊
          Integrated
          NTSC/PAL TV encoder
 supporting
          resolutions up to 1024x768
 ◊
          Integrated
          TMDS transmitter for Digital Visual
 Interface
          support with scaling and filtering
 for
          flat panels up to 1600x1200
 ◊
          DVD-
          and HDTV-ready MPEG-2 decoding
 up
          to 1920x1080i ATSC format
 ◊
          MPEG-2
          hardware decode, including Inverse
 Discrete
          Cosine Transform and Motion
 Compensatio
  Compatibility ◊
          Supports VIP1.1 interface
 ◊
          Supports Microsoft® DirectX® 8.0,
          7.0, 6.0,
 and 5.0 (IDCT)
 ◊
          Fully compliant support for OpenGL 1.2
 for all Windows operating systems and Linux®
 ◊
          Up to 6.4 GB/second memory bandwidth
 ◊
          Supports 128-bit DDR, 64-bit DDR,
 and 32-bit DDR SDRAM
 Support
          Memory64MB DDR SDRAM
 Supports
          super high resolution graphicsmodes
 
 640x480      8/16/32   bit
          colors with   150Hz
 800x600      8/16/32   bit
          colors with   150Hz
 1024x768    8/16/32   bit
          colors with   120Hz
 1152x864    8/16/32   bit
          colors with   120Hz
 1280x1024  8/16/32   bit colors
          with   100Hz
 1600x1200  8/16/32   bit colors
          with     85Hz
 1920x1200  8/16/32   bit colors
          with     75Hz
 2048x1536  8/16/32   bit colors
          with     60Hz
 
 First
          Look: The
          card is certainly striking to look at with the Red pcb board and Gold
          cooler , installing the card was no problem , but , and its a big but
          , this card seems to have some conflicts with the Epox 8K3A MB , and
          if you already have this combo  , then here is the driver
          combination that worked best for me , Nvidia 28.32 drivers , VIA 4in1
          4.38 drivers and Direct X 8 . Benchmarking
          :  
          EPOX
          8K3A / XP1600 = 10.5 X 166 / MAXTOR ATA133 7200RPM / SAMSUNG PC2700
          256MB / C-MEDIA SOUND / NVIDIA 28.32 DRIVERS / VIA 4.38 / DIRECT X 8 /
          WIN98SE  Using
          3Dmark2001 to benchmark this card , at default best performance
          settings , the card returned a 3Dmark2001 score of 
          5694 3Dmarks . Next I tried 2x Antialiasing to see what
          sort of performance hit this card would take , returning a 3Dmark2001
          score of   2281 3Dmarks ,
          which is over a 50% performance loss , if you decide to use this
          feature . Overclocking
          : Now
          we get to find out just how much extra performance can be squeezed out
          of this card , with the Core at 270mhz and the Ram at 400mhz for
          factory settings , Im going to start at : Core
          300mhz  Mem 440mhz = 6445 3Dmarks Core
          310mhz   Mem 460mhz = 6578 3Dmarks Core
          320mhz   Mem 480mhz = 6722 3Dmarks Well
          those overclocking results are not to bad at all , overclocking the
          card has given us over 1000 3Dmarks in return , from 5694 to 6722
          3Dmarks , a very good result in deed . Conclusion
          : This
          card comes boxed with more goodies than you can shake a stick at , the
          unfortunate thing is that Epox 8K3A owners should avoid this card ,
          updating from the Via 4in1 4.38 drivers to the latest 4.40 drivers , I
          was unable to get the MSI GF4mx440 card to run properly at all ,
          putting back my GF2ti / no problems what so ever . Also when trying
          out Direct X 8.1 the benchmarks at stock settings dropped to 4966
          3Dmarks ( done prior to installing Via 4.40 drivers ) a serious loss
          in performance I must say , in fact my GF2ti out benchmarked this card
          with Direct X 8.1 installed giving 5055 3Dmarks and with the new Via
          4.40 drivers installed the GF2ti score increased to 5200 3Dmarks 
          . Well
          shit happens , and in all fairness this card ran just fine on a Jetway
          1402 P4 Motherboard I was testing , with a 1.7GHZ P4 cpu the
          benchmarks were around 5077 3Dmarks , and ran as stable as could be .
          Every now and then you will find components that dont work to well
          together , this is such a time , and its no ones fault , and I have
          given the configuration of drivers I used that gave no problems for me
          , so If your not a 8K3A owner and you are looking for a GF4mx440 ,
          then the MSI card deserves your attention  .
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