HIGHLIGHTS |
- Powered by 2nd
generation 256-bit core engine--SIS 315 with ultra-fast
128MB SDRAM.
- 175Mhz core clock speed,
166Mhz memory clock speed.
- Double performance compared
to SIS 300 graphics boards.
- Integrated 375Mhz RAMDAC,
resolution up to 2048x1536, True Color @ 60 Hz.
- Hardware supports Transform
& Lighting (T&L) with Full Scene Anti-Aliasing (FSAA).
- Full acceleration for
Microsoft DirectX 8 and OpenGL 1.2 ICD.
- DVI-output for
high-resolution display on digital monitors (Optional).
- Comprehensive AGP 4X / 2X /
1X supports.
- New hottest 3D Eagle Eye
function for internet gaming, and fully supports D3D &
OpenGL games (Optional).
- DVI-output for
high-resolution display on digital monitors (Optional).
- Vivid NTSC / PAL TV-Output
with flicker filter (Optional).
- Localized auto installation
guide for English, German, French, Spanish, Italian,
Simplified Chinese, Korean, Japanese.
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FEATURES
AND SPECIFICATIONS |
The most anticipated 3D
engine
- Incorporates SIS latest graphics
processing chipset - 315, optimized for SDR / DDR.
- Ultra-thin dye shrink (0.15 microns) to
supports very high clocking rates.
- 2 dual-texturing pipelines, mapping
4texels per clock cycle.
- 3D THRILL 315 built-in Visibility Engine
can reduced bandwidth loading also enhance total
performance of gaming.
- New hyper texel architecture delivers
666Mega-texels and 333Mega -pixels per second for
mind-blowing frames rates and Full Scene hardware Anti-Aliasing
(FSAA).
- 175Mhz core clock speed, 166Mhz SDRAM
clock speed.
- 3D THRILL 315 32MB is designed with 32MB
(also provides maximum memories capacities up to 128MB of
DDR / SDR solutions) for turbo-boosted 3D performance in
games requiring large texture buffers. With the advent of
new technologies such as flat panel monitor, the 3D THRILL
315 32MB also includes a DVI-out connection.
- AGP 4X (boosts 3D operations that pass
through the AGP bus) / AGP2X compatible.
3D features for the next
generation games
5 engine architecture:
- 2nd generation hardware transform engine.
- 2nd generation hardware lighting engine.
- 2nd generation hardware visibility
engine.
- 100% hardware triangle setup engine.
- 2 dual-texturing rendering engines.
4-texels per-clock
pipeline engines:
- It generates unprecedented and amazing
10Million-triangles per second and 666Million-texels per
second.
Most advanced supports:
- Driver supports for OpenGL (Silicon
Graphics) and DirextX8 (Microsoft) such as texture
transparency, wrapping, mirror and alpha blending. S3
Texture Compression (TC) supports D3D and OpenGL.
Amazing output functions
DVI output function:
- DVI stands for Digital Visual Interface.
It is a new standard for digital display supported by all
major monitor manufactures.
- DVI is compatible with the former
standards of digital display such as VESA P&D and DFP
(Compaq) and only an adapter cable.
- Supports for 1280X1024 flat panels in
16Million colors.
- Incredible sharpness and true color 32bit
gaming.
- The best connection for digital flat
panels, digital CRT and LCD projectors.
TV / Video output
function:
- It for extraordinary image playback for
DVD titles or games on your television: NTSC
and PAL TV output in 640X480 and 800x600.
- Attractive full 32bit true color SVGA
display.
- Outstanding resolution of up to 2048X1536
in 16Million colors performed with a 375Mhz RAMDAC.
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I dont
know what to say , but those specs sound real good to say the least ,
and looking at those trick ramsinks , well , it kind of gives you the
feeling this card has some serious potential .
Unfortunately
running 3Dmark 2001 brought me back to earth with a thump ,
performance in Quake was some what better , but unfortunately not what
i expected from a card in this price range .
Stock
Benchmarks:
Epox 8k3a
/ xp1700 @ 11x166 1.75v / Maxtor ATA133 7200rpm / Samsung PC2700
256meg / Direct X8.1 / win98SE /
No
overclocking just stock settings , and the best I could achieve with
this card , returned a score of :
1949
3Dmarks [3Dmark2001SE ]
Quake
800x600x16bit = 92.4FPS
The
performance of this card comes somewhere around the GF2mx400 cards ,
as its not quite up there with the original GF2mx cards that preceded
the mx200/400 cards .
Overclocking
:
Looking at
the ramsinks kind of made me think there might be some serious head
room on this card for redemption . Unfortunately not , stock specs
according to Power Strip were 166mhz for the GPU and 166mhz for the
memory . Overclocking the card via Power Strip , I took it to 180core
/ 180mem which returned a score of 2053
3Dmarks ,
ok were getting some where , well not really , this is about as high
as she would go safely , taking the ram up to 190mhz saw the pic
quality deteriorate seriously , whilst the core did go up to 200mhz it
locked up doing 3Dmark2001 , so 190core / 180mem is possible , but
almost pointless , as the card is so slow .
You might
think me unfair , but with my cpu doing 1.83ghz ( XP2200 speed ) a
cheaper GF4mx440 will literally crush this SIS 315 card under its
benchmarks , and coming close to being 3 times faster , offering
better picture quality , at a lower price . Well i wanted to know how
this card performs , and now I know , so I must say that I highly recommend
that you look else where for a gaming card , as this one just does not
do its retail price justice .
Matt
korhonen
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